


Once you click the button on SFM's site, Steam will perform a check on the specs of your system, so make sure you request from your finest rig. The beta signup opens today, and requires a Steam account.

This is not Valve's first time sharing animation tools, either earlier in June, the company announced it was sharing its Source engine to power an upcoming 3D animated film, Deep. Of course, SFM has a much smaller toolset to draw from-most, if not all, of the characters in the demo video are of the square-jawed TF2 variety. Reduction of rendering time has been cited as a major advantage of Unreal Engine 4, so its use in a consumer-level industry tool is very impressive. The voiceover points out that the tool allows animators to pause the videos they create, implement changes in the 3D frame, and then start the animation again, without having to re-render the scene. Users can work with or modify pre-animated clips, or create animations of their own using a separate tool to work the joints and limbs of characters. The announcement is accompanied by a demo video that shows some of the flexibility of SFM. The company notes that all its own video shorts are made with the tool, and its release will allow others to create animation with "the rendering power of a modern gaming PC." Valve has officially announced the beta release of its Source Filmmaker, a free tool that lets users create animated movies using assets from Team Fortress 2.
